Wednesday, September 21, 2011

A long, long time ago,

at pretty much this exact same place (relative to the earth) I wrote a bunch of blogposts somewhat regularly.

I've already explained that I found less time to blog stuff and just didn't have much to blog about.
While I don't expect to be writing many blogposts now, I do have some stuff to write about and I just got motivated to make a post.


Fedora was replaced by Arch Linux.
Why? Because I wanted to learn a bit more about Linux and I did. No where near a Linux-guru - far from it - but I learned some interesting stuff.
I want to try LFS in a VM at some point.


I've gotten myself a Netbook. Also runs Arch Linux, of course.
I was looking for one with just a long battery lifetime and fairly cheap. Didn't care much about the other specs.

I've been using Midori instead of my usually used browser, Chromium, on there. But it had the tendency to hang and if I opened it myself and then would click on a link in my instant messenger, it'd complain about not being shutdown correctly and open a new window.
So now I'm also using Chromium on there.


I'm now (actually became about 8 months ago) treasurer of our local Red Cross club, woot. Actually it's not great, but I did get some interesting insights.
I'm gonna try it a bit longer to see if I'll stick with it. Right now I'm doubtful.


And I've became coder of the Obsidian Conflict mod, a Co-op mod for Half-life 2 (and its sequels).
Apart from the Singleplayer maps the mod also features many custom maps, some with a traditional FPS style (shoot all enemies, progress, repeat), some with an additional twist (e.g. for each kill you get money, so you can buy larger weapons or other utilities like turrets or mines to overcome the next, bigger wave of enemies) and some with a completely different gameplay.

I must say that I am lazy though. I hope that I can get my ass back up and get some things done.

Since Half-Life 2 is not a Linux native game, you might ask how that came to be. I will (hopefully) answer that in my next blogpost, which I hope to make this or next week.
I just don't wanna blow this one up too much.


So long.

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